We present Masked Audio-Video Learners (MAViL) to train audio-visual representations. Our approach learns with three complementary forms of self-supervision: (1) reconstruction of masked audio and video input data, (2) intra- and inter-modal contrastive learning with masking, and (3) self-training by reconstructing joint audio-video contextualized features learned from the first two objectives. Pre-training with MAViL not only enables the model to perform well in audio-visual classification and retrieval tasks but also improves representations of each modality in isolation, without using information from the other modality for fine-tuning or inference. Empirically, MAViL sets a new state-of-the-art on AudioSet (53.1 mAP) and VGGSound (67.1% accuracy). For the first time, a self-supervised audio-visual model outperforms ones that use external supervision on these benchmarks. Code will be available soon.
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我们为合作和异构多机构学习提供了多模式(视觉和语言)基准。我们介绍了一个基准的多模式数据集,其任务涉及在丰富的多房间环境中多个模拟异质机器人之间的协作。我们提供了一个集成的学习框架,最先进的多机构增强学习技术的多模式实现以及一致的评估协议。我们的实验研究了不同方式对多代理学习绩效的影响。我们还引入了代理之间的简单消息传递方法。结果表明,多模式为合作多学院学习带来了独特的挑战,并且在此类环境中推进多机构增强学习方法还有很大的空间。
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Embedding words in vector space is a fundamental first step in state-of-the-art natural language processing (NLP). Typical NLP solutions employ pre-defined vector representations to improve generalization by co-locating similar words in vector space. For instance, Word2Vec is a self-supervised predictive model that captures the context of words using a neural network. Similarly, GLoVe is a popular unsupervised model incorporating corpus-wide word co-occurrence statistics. Such word embedding has significantly boosted important NLP tasks, including sentiment analysis, document classification, and machine translation. However, the embeddings are dense floating-point vectors, making them expensive to compute and difficult to interpret. In this paper, we instead propose to represent the semantics of words with a few defining words that are related using propositional logic. To produce such logical embeddings, we introduce a Tsetlin Machine-based autoencoder that learns logical clauses self-supervised. The clauses consist of contextual words like "black," "cup," and "hot" to define other words like "coffee," thus being human-understandable. We evaluate our embedding approach on several intrinsic and extrinsic benchmarks, outperforming GLoVe on six classification tasks. Furthermore, we investigate the interpretability of our embedding using the logical representations acquired during training. We also visualize word clusters in vector space, demonstrating how our logical embedding co-locate similar words.
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Large training data and expensive model tweaking are standard features of deep learning for images. As a result, data owners often utilize cloud resources to develop large-scale complex models, which raises privacy concerns. Existing solutions are either too expensive to be practical or do not sufficiently protect the confidentiality of data and models. In this paper, we study and compare novel \emph{image disguising} mechanisms, DisguisedNets and InstaHide, aiming to achieve a better trade-off among the level of protection for outsourced DNN model training, the expenses, and the utility of data. DisguisedNets are novel combinations of image blocktization, block-level random permutation, and two block-level secure transformations: random multidimensional projection (RMT) and AES pixel-level encryption (AES). InstaHide is an image mixup and random pixel flipping technique \cite{huang20}. We have analyzed and evaluated them under a multi-level threat model. RMT provides a better security guarantee than InstaHide, under the Level-1 adversarial knowledge with well-preserved model quality. In contrast, AES provides a security guarantee under the Level-2 adversarial knowledge, but it may affect model quality more. The unique features of image disguising also help us to protect models from model-targeted attacks. We have done an extensive experimental evaluation to understand how these methods work in different settings for different datasets.
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Recent advances in deep learning have enabled us to address the curse of dimensionality (COD) by solving problems in higher dimensions. A subset of such approaches of addressing the COD has led us to solving high-dimensional PDEs. This has resulted in opening doors to solving a variety of real-world problems ranging from mathematical finance to stochastic control for industrial applications. Although feasible, these deep learning methods are still constrained by training time and memory. Tackling these shortcomings, Tensor Neural Networks (TNN) demonstrate that they can provide significant parameter savings while attaining the same accuracy as compared to the classical Dense Neural Network (DNN). In addition, we also show how TNN can be trained faster than DNN for the same accuracy. Besides TNN, we also introduce Tensor Network Initializer (TNN Init), a weight initialization scheme that leads to faster convergence with smaller variance for an equivalent parameter count as compared to a DNN. We benchmark TNN and TNN Init by applying them to solve the parabolic PDE associated with the Heston model, which is widely used in financial pricing theory.
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When testing conditions differ from those represented in training data, so-called out-of-distribution (OOD) inputs can mar the reliability of black-box learned components in the modern robot autonomy stack. Therefore, coping with OOD data is an important challenge on the path towards trustworthy learning-enabled open-world autonomy. In this paper, we aim to demystify the topic of OOD data and its associated challenges in the context of data-driven robotic systems, drawing connections to emerging paradigms in the ML community that study the effect of OOD data on learned models in isolation. We argue that as roboticists, we should reason about the overall system-level competence of a robot as it performs tasks in OOD conditions. We highlight key research questions around this system-level view of OOD problems to guide future research toward safe and reliable learning-enabled autonomy.
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Tsetlin Machine (TM) has been gaining popularity as an inherently interpretable machine leaning method that is able to achieve promising performance with low computational complexity on a variety of applications. The interpretability and the low computational complexity of the TM are inherited from the Boolean expressions for representing various sub-patterns. Although possessing favorable properties, TM has not been the go-to method for AI applications, mainly due to its conceptual and theoretical differences compared with perceptrons and neural networks, which are more widely known and well understood. In this paper, we provide detailed insights for the operational concept of the TM, and try to bridge the gap in the theoretical understanding between the perceptron and the TM. More specifically, we study the operational concept of the TM following the analytical structure of perceptrons, showing the resemblance between the perceptrons and the TM. Through the analysis, we indicated that the TM's weight update can be considered as a special case of the gradient weight update. We also perform an empirical analysis of TM by showing the flexibility in determining the clause length, visualization of decision boundaries and obtaining interpretable boolean expressions from TM. In addition, we also discuss the advantages of TM in terms of its structure and its ability to solve more complex problems.
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Spoken language understanding (SLU) tasks have been studied for many decades in the speech research community, but have not received as much attention as lower-level tasks like speech and speaker recognition. In particular, there are not nearly as many SLU task benchmarks, and many of the existing ones use data that is not freely available to all researchers. Recent work has begun to introduce such benchmark datasets for several tasks. In this work, we introduce several new annotated SLU benchmark tasks based on freely available speech data, which complement existing benchmarks and address gaps in the SLU evaluation landscape. We contribute four tasks: question answering and summarization involve inference over longer speech sequences; named entity localization addresses the speech-specific task of locating the targeted content in the signal; dialog act classification identifies the function of a given speech utterance. We follow the blueprint of the Spoken Language Understanding Evaluation (SLUE) benchmark suite. In order to facilitate the development of SLU models that leverage the success of pre-trained speech representations, we will be publishing for each task (i) annotations for a relatively small fine-tuning set, (ii) annotated development and test sets, and (iii) baseline models for easy reproducibility and comparisons. In this work, we present the details of data collection and annotation and the performance of the baseline models. We also perform sensitivity analysis of pipeline models' performance (speech recognizer + text model) to the speech recognition accuracy, using more than 20 state-of-the-art speech recognition models.
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Recommendation Systems (RSs) are ubiquitous in modern society and are one of the largest points of interaction between humans and AI. Modern RSs are often implemented using deep learning models, which are infamously difficult to interpret. This problem is particularly exasperated in the context of recommendation scenarios, as it erodes the user's trust in the RS. In contrast, the newly introduced Tsetlin Machines (TM) possess some valuable properties due to their inherent interpretability. TMs are still fairly young as a technology. As no RS has been developed for TMs before, it has become necessary to perform some preliminary research regarding the practicality of such a system. In this paper, we develop the first RS based on TMs to evaluate its practicality in this application domain. This paper compares the viability of TMs with other machine learning models prevalent in the field of RS. We train and investigate the performance of the TM compared with a vanilla feed-forward deep learning model. These comparisons are based on model performance, interpretability/explainability, and scalability. Further, we provide some benchmark performance comparisons to similar machine learning solutions relevant to RSs.
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Search and Rescue (SAR) missions in remote environments often employ autonomous multi-robot systems that learn, plan, and execute a combination of local single-robot control actions, group primitives, and global mission-oriented coordination and collaboration. Often, SAR coordination strategies are manually designed by human experts who can remotely control the multi-robot system and enable semi-autonomous operations. However, in remote environments where connectivity is limited and human intervention is often not possible, decentralized collaboration strategies are needed for fully-autonomous operations. Nevertheless, decentralized coordination may be ineffective in adversarial environments due to sensor noise, actuation faults, or manipulation of inter-agent communication data. In this paper, we propose an algorithmic approach based on adversarial multi-agent reinforcement learning (MARL) that allows robots to efficiently coordinate their strategies in the presence of adversarial inter-agent communications. In our setup, the objective of the multi-robot team is to discover targets strategically in an obstacle-strewn geographical area by minimizing the average time needed to find the targets. It is assumed that the robots have no prior knowledge of the target locations, and they can interact with only a subset of neighboring robots at any time. Based on the centralized training with decentralized execution (CTDE) paradigm in MARL, we utilize a hierarchical meta-learning framework to learn dynamic team-coordination modalities and discover emergent team behavior under complex cooperative-competitive scenarios. The effectiveness of our approach is demonstrated on a collection of prototype grid-world environments with different specifications of benign and adversarial agents, target locations, and agent rewards.
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