我们考虑一个多武装的强盗设置,在每一轮的开始时,学习者接收嘈杂的独立,并且可能偏见,\ emph {评估}每个臂的真正奖励,它选择$ k $武器的目标累积尽可能多的奖励超过$ $ rounds。在假设每轮在每个臂的真正奖励从固定分发中汲取的,我们得出了不同的算法方法和理论保证,具体取决于评估的生成方式。首先,在观察功能是真正奖励的遗传化线性函数时,我们在一般情况下展示$ \ widetilde {o}(t ^ {2/3})$后悔。另一方面,当观察功能是真正奖励的嘈杂线性函数时,我们就可以派生改进的$ \ widetilde {o}(\ sqrt {t})$后悔。最后,我们报告了一个实证验证,确认我们的理论发现,与替代方法进行了彻底的比较,并进一步支持在实践中实现这一环境的兴趣。
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我们研究了在随机最短路径(SSP)设置中的学习问题,其中代理试图最小化在达到目标状态之前累积的预期成本。我们设计了一种新型基于模型的算法EB-SSP,仔细地偏离了经验转变,并通过探索奖励来赋予经验成本,以诱导乐观的SSP问题,其相关价值迭代方案被保证收敛。我们证明了EB-SSP实现了Minimax后悔率$ \ tilde {o}(b _ {\ star} \ sqrt {sak})$,其中$ k $是剧集的数量,$ s $是状态的数量, $ a $是行动的数量,而B _ {\ star} $绑定了从任何状态的最佳策略的预期累积成本,从而缩小了下限的差距。有趣的是,EB-SSP在没有参数的同时获得此结果,即,它不需要任何先前的$ B _ {\ star} $的知识,也不需要$ t _ {\ star} $,它绑定了预期的时间 ​​- 任何州的最佳政策的目标。此外,我们说明了各种情况(例如,当$ t _ {\ star} $的订单准确估计可用时,遗憾地仅包含对$ t _ {\ star} $的对数依赖性,因此产生超出有限范围MDP设置的第一个(几乎)的免地相会遗憾。
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政策梯度(PG)算法是备受期待的强化学习对现实世界控制任务(例如机器人技术)的最佳候选人之一。但是,每当必须在物理系统上执行学习过程本身或涉及任何形式的人类计算机相互作用时,这些方法的反复试验性质就会提出安全问题。在本文中,我们解决了一种特定的安全公式,其中目标和危险都以标量奖励信号进行编码,并且学习代理被限制为从不恶化其性能,以衡量为预期的奖励总和。通过从随机优化的角度研究仅行为者的政策梯度,我们为广泛的参数政策建立了改进保证,从而将现有结果推广到高斯政策上。这与策略梯度估计器的差异的新型上限一起,使我们能够识别出具有很高概率的单调改进的元参数计划。两个关键的元参数是参数更新的步长和梯度估计的批处理大小。通过对这些元参数的联合自适应选择,我们获得了具有单调改进保证的政策梯度算法。
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In contextual linear bandits, the reward function is assumed to be a linear combination of an unknown reward vector and a given embedding of context-arm pairs. In practice, the embedding is often learned at the same time as the reward vector, thus leading to an online representation learning problem. Existing approaches to representation learning in contextual bandits are either very generic (e.g., model-selection techniques or algorithms for learning with arbitrary function classes) or specialized to particular structures (e.g., nested features or representations with certain spectral properties). As a result, the understanding of the cost of representation learning in contextual linear bandit is still limited. In this paper, we take a systematic approach to the problem and provide a comprehensive study through an instance-dependent perspective. We show that representation learning is fundamentally more complex than linear bandits (i.e., learning with a given representation). In particular, learning with a given set of representations is never simpler than learning with the worst realizable representation in the set, while we show cases where it can be arbitrarily harder. We complement this result with an extensive discussion of how it relates to existing literature and we illustrate positive instances where representation learning is as complex as learning with a fixed representation and where sub-logarithmic regret is achievable.
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Imitation learning approaches achieve good generalization within the range of the training data, but tend to generate unpredictable motions when querying outside this range. We present a novel approach to imitation learning with enhanced extrapolation capabilities that exploits the so-called Equation Learner Network (EQLN). Unlike conventional approaches, EQLNs use supervised learning to fit a set of analytical expressions that allows them to extrapolate beyond the range of the training data. We augment the task demonstrations with a set of task-dependent parameters representing spatial properties of each motion and use them to train the EQLN. At run time, the features are used to query the Task-Parameterized Equation Learner Network (TP-EQLN) and generate the corresponding robot trajectory. The set of features encodes kinematic constraints of the task such as desired height or a final point to reach. We validate the results of our approach on manipulation tasks where it is important to preserve the shape of the motion in the extrapolation domain. Our approach is also compared with existing state-of-the-art approaches, in simulation and in real setups. The experimental results show that TP-EQLN can respect the constraints of the trajectory encoded in the feature parameters, even in the extrapolation domain, while preserving the overall shape of the trajectory provided in the demonstrations.
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The automated machine learning (AutoML) field has become increasingly relevant in recent years. These algorithms can develop models without the need for expert knowledge, facilitating the application of machine learning techniques in the industry. Neural Architecture Search (NAS) exploits deep learning techniques to autonomously produce neural network architectures whose results rival the state-of-the-art models hand-crafted by AI experts. However, this approach requires significant computational resources and hardware investments, making it less appealing for real-usage applications. This article presents the third version of Pareto-Optimal Progressive Neural Architecture Search (POPNASv3), a new sequential model-based optimization NAS algorithm targeting different hardware environments and multiple classification tasks. Our method is able to find competitive architectures within large search spaces, while keeping a flexible structure and data processing pipeline to adapt to different tasks. The algorithm employs Pareto optimality to reduce the number of architectures sampled during the search, drastically improving the time efficiency without loss in accuracy. The experiments performed on images and time series classification datasets provide evidence that POPNASv3 can explore a large set of assorted operators and converge to optimal architectures suited for the type of data provided under different scenarios.
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Active learning with strong and weak labelers considers a practical setting where we have access to both costly but accurate strong labelers and inaccurate but cheap predictions provided by weak labelers. We study this problem in the streaming setting, where decisions must be taken \textit{online}. We design a novel algorithmic template, Weak Labeler Active Cover (WL-AC), that is able to robustly leverage the lower quality weak labelers to reduce the query complexity while retaining the desired level of accuracy. Prior active learning algorithms with access to weak labelers learn a difference classifier which predicts where the weak labels differ from strong labelers; this requires the strong assumption of realizability of the difference classifier (Zhang and Chaudhuri,2015). WL-AC bypasses this \textit{realizability} assumption and thus is applicable to many real-world scenarios such as random corrupted weak labels and high dimensional family of difference classifiers (\textit{e.g.,} deep neural nets). Moreover, WL-AC cleverly trades off evaluating the quality with full exploitation of weak labelers, which allows to convert any active learning strategy to one that can leverage weak labelers. We provide an instantiation of this template that achieves the optimal query complexity for any given weak labeler, without knowing its accuracy a-priori. Empirically, we propose an instantiation of the WL-AC template that can be efficiently implemented for large-scale models (\textit{e.g}., deep neural nets) and show its effectiveness on the corrupted-MNIST dataset by significantly reducing the number of labels while keeping the same accuracy as in passive learning.
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In this paper, we present PARTIME, a software library written in Python and based on PyTorch, designed specifically to speed up neural networks whenever data is continuously streamed over time, for both learning and inference. Existing libraries are designed to exploit data-level parallelism, assuming that samples are batched, a condition that is not naturally met in applications that are based on streamed data. Differently, PARTIME starts processing each data sample at the time in which it becomes available from the stream. PARTIME wraps the code that implements a feed-forward multi-layer network and it distributes the layer-wise processing among multiple devices, such as Graphics Processing Units (GPUs). Thanks to its pipeline-based computational scheme, PARTIME allows the devices to perform computations in parallel. At inference time this results in scaling capabilities that are theoretically linear with respect to the number of devices. During the learning stage, PARTIME can leverage the non-i.i.d. nature of the streamed data with samples that are smoothly evolving over time for efficient gradient computations. Experiments are performed in order to empirically compare PARTIME with classic non-parallel neural computations in online learning, distributing operations on up to 8 NVIDIA GPUs, showing significant speedups that are almost linear in the number of devices, mitigating the impact of the data transfer overhead.
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Understanding how biological neural networks carry out learning using spike-based local plasticity mechanisms can lead to the development of powerful, energy-efficient, and adaptive neuromorphic processing systems. A large number of spike-based learning models have recently been proposed following different approaches. However, it is difficult to assess if and how they could be mapped onto neuromorphic hardware, and to compare their features and ease of implementation. To this end, in this survey, we provide a comprehensive overview of representative brain-inspired synaptic plasticity models and mixed-signal CMOS neuromorphic circuits within a unified framework. We review historical, bottom-up, and top-down approaches to modeling synaptic plasticity, and we identify computational primitives that can support low-latency and low-power hardware implementations of spike-based learning rules. We provide a common definition of a locality principle based on pre- and post-synaptic neuron information, which we propose as a fundamental requirement for physical implementations of synaptic plasticity. Based on this principle, we compare the properties of these models within the same framework, and describe the mixed-signal electronic circuits that implement their computing primitives, pointing out how these building blocks enable efficient on-chip and online learning in neuromorphic processing systems.
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病变分割是放射线工作流程的关键步骤。手动分割需要长时间的执行时间,并且容易发生可变性,从而损害了放射线研究及其鲁棒性的实现。在这项研究中,对非小细胞肺癌患者的计算机断层扫描图像进行了深入学习的自动分割方法。还评估了手动与自动分割在生存放射模型的性能中的使用。方法总共包括899名NSCLC患者(2个专有:A和B,1个公共数据集:C)。肺部病变的自动分割是通过训练先前开发的建筑NNU-NET进行的,包括2D,3D和级联方法。用骰子系数评估自动分割的质量,以手动轮廓为参考。通过从数据集A的手动和自动轮廓中提取放射性的手工制作和深度学习特征来探索自动分割对患者生存的放射素模型对患者生存的性能的影响。评估并比较模型的精度。结果通过平均2D和3D模型的预测以及应用后处理技术来提取最大连接的组件,可以实现具有骰子= 0.78 +(0.12)的自动和手动轮廓之间的最佳一致性。当使用手动或自动轮廓,手工制作或深度特征时,在生存模型的表现中未观察到统计差异。最好的分类器显示出0.65至0.78之间的精度。结论NNU-NET在自动分割肺部病变中的有希望的作用已得到证实,从而大大降低了时必的医生的工作量,而不会损害基于放射线学的生存预测模型的准确性。
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