以数据为中心的AI最近被证明更有效和高性能,而传统的以模式为中心的AI提供更少且更少的福利。它强调提高数据集的质量,以实现更好的模型性能。由于其巨大的实用性和越来越多,这一领域具有重要潜力。然而,我们在这一领域没有看到显着的研究进展,特别是在NLP中。我们提出DatacLue,它是第一个在NLP字段中应用的数据中心基准。我们还提供三个简单但有效的基线,以促进该领域的研究(改善宏F1高达5.7%的点)。此外,我们与人类注释者进行全面的实验,并显示了Dataclue的硬度。我们还尝试高级方法:忘记通知的引导标签校正方法。与Datacleue相关的所有资源,包括DataSet,Toolkit,排行榜和Baselines,可在Https://github.com/cluebenchmark/dataclue在线提供
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Unlike traditional distributed machine learning, federated learning stores data locally for training and then aggregates the models on the server, which solves the data security problem that may arise in traditional distributed machine learning. However, during the training process, the transmission of model parameters can impose a significant load on the network bandwidth. It has been pointed out that the vast majority of model parameters are redundant during model parameter transmission. In this paper, we explore the data distribution law of selected partial model parameters on this basis, and propose a deep hierarchical quantization compression algorithm, which further compresses the model and reduces the network load brought by data transmission through the hierarchical quantization of model parameters. And we adopt a dynamic sampling strategy for the selection of clients to accelerate the convergence of the model. Experimental results on different public datasets demonstrate the effectiveness of our algorithm.
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In the field of cross-modal retrieval, single encoder models tend to perform better than dual encoder models, but they suffer from high latency and low throughput. In this paper, we present a dual encoder model called BagFormer that utilizes a cross modal interaction mechanism to improve recall performance without sacrificing latency and throughput. BagFormer achieves this through the use of bag-wise interactions, which allow for the transformation of text to a more appropriate granularity and the incorporation of entity knowledge into the model. Our experiments demonstrate that BagFormer is able to achieve results comparable to state-of-the-art single encoder models in cross-modal retrieval tasks, while also offering efficient training and inference with 20.72 times lower latency and 25.74 times higher throughput.
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The past few years have witnessed the prevalence of self-supervised representation learning within the language and 2D vision communities. However, such advancements have not been fully migrated to the community of 3D point cloud learning. Different from previous pre-training pipelines for 3D point clouds that generally fall into the scope of either generative modeling or contrastive learning, in this paper, we investigate a translative pre-training paradigm, namely PointVST, driven by a novel self-supervised pretext task of cross-modal translation from an input 3D object point cloud to its diverse forms of 2D rendered images (e.g., silhouette, depth, contour). Specifically, we begin with deducing view-conditioned point-wise embeddings via the insertion of the viewpoint indicator, and then adaptively aggregate a view-specific global codeword, which is further fed into the subsequent 2D convolutional translation heads for image generation. We conduct extensive experiments on common task scenarios of 3D shape analysis, where our PointVST shows consistent and prominent performance superiority over current state-of-the-art methods under diverse evaluation protocols. Our code will be made publicly available.
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This paper utilizes an anomaly detection algorithm to check if underwater gliders are operating normally in the unknown ocean environment. Glider pilots can be warned of the detected glider anomaly in real time, thus taking over the glider appropriately and avoiding further damage to the glider. The adopted algorithm is validated by two valuable sets of data in real glider deployments, the University of South Florida (USF) glider Stella and the Skidaway Institute of Oceanography (SkIO) glider Angus.
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Blind watermarking provides powerful evidence for copyright protection, image authentication, and tampering identification. However, it remains a challenge to design a watermarking model with high imperceptibility and robustness against strong noise attacks. To resolve this issue, we present a framework Combining the Invertible and Non-invertible (CIN) mechanisms. The CIN is composed of the invertible part to achieve high imperceptibility and the non-invertible part to strengthen the robustness against strong noise attacks. For the invertible part, we develop a diffusion and extraction module (DEM) and a fusion and split module (FSM) to embed and extract watermarks symmetrically in an invertible way. For the non-invertible part, we introduce a non-invertible attention-based module (NIAM) and the noise-specific selection module (NSM) to solve the asymmetric extraction under a strong noise attack. Extensive experiments demonstrate that our framework outperforms the current state-of-the-art methods of imperceptibility and robustness significantly. Our framework can achieve an average of 99.99% accuracy and 67.66 dB PSNR under noise-free conditions, while 96.64% and 39.28 dB combined strong noise attacks. The code will be available in https://github.com/rmpku/CIN.
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Our situated environment is full of uncertainty and highly dynamic, thus hindering the widespread adoption of machine-led Intelligent Decision-Making (IDM) in real world scenarios. This means IDM should have the capability of continuously learning new skills and efficiently generalizing across wider applications. IDM benefits from any new approaches and theoretical breakthroughs that exhibit Artificial General Intelligence (AGI) breaking the barriers between tasks and applications. Recent research has well-examined neural architecture, Transformer, as a backbone foundation model and its generalization to various tasks, including computer vision, natural language processing, and reinforcement learning. We therefore argue that a foundation decision model (FDM) can be established by formulating various decision-making tasks as a sequence decoding task using the Transformer architecture; this would be a promising solution to advance the applications of IDM in more complex real world tasks. In this paper, we elaborate on how a foundation decision model improves the efficiency and generalization of IDM. We also discuss potential applications of a FDM in multi-agent game AI, production scheduling, and robotics tasks. Finally, through a case study, we demonstrate our realization of the FDM, DigitalBrain (DB1) with 1.2 billion parameters, which achieves human-level performance over 453 tasks, including text generation, images caption, video games playing, robotic control, and traveling salesman problems. As a foundation decision model, DB1 would be a baby step towards more autonomous and efficient real world IDM applications.
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Image Super-Resolution (SR) is essential for a wide range of computer vision and image processing tasks. Investigating infrared (IR) image (or thermal images) super-resolution is a continuing concern within the development of deep learning. This survey aims to provide a comprehensive perspective of IR image super-resolution, including its applications, hardware imaging system dilemmas, and taxonomy of image processing methodologies. In addition, the datasets and evaluation metrics in IR image super-resolution tasks are also discussed. Furthermore, the deficiencies in current technologies and possible promising directions for the community to explore are highlighted. To cope with the rapid development in this field, we intend to regularly update the relevant excellent work at \url{https://github.com/yongsongH/Infrared_Image_SR_Survey
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Transformer-based models have been widely demonstrated to be successful in computer vision tasks by modelling long-range dependencies and capturing global representations. However, they are often dominated by features of large patterns leading to the loss of local details (e.g., boundaries and small objects), which are critical in medical image segmentation. To alleviate this problem, we propose a Dual-Aggregation Transformer Network called DuAT, which is characterized by two innovative designs, namely, the Global-to-Local Spatial Aggregation (GLSA) and Selective Boundary Aggregation (SBA) modules. The GLSA has the ability to aggregate and represent both global and local spatial features, which are beneficial for locating large and small objects, respectively. The SBA module is used to aggregate the boundary characteristic from low-level features and semantic information from high-level features for better preserving boundary details and locating the re-calibration objects. Extensive experiments in six benchmark datasets demonstrate that our proposed model outperforms state-of-the-art methods in the segmentation of skin lesion images, and polyps in colonoscopy images. In addition, our approach is more robust than existing methods in various challenging situations such as small object segmentation and ambiguous object boundaries.
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The acquisition of high-quality human annotations through crowdsourcing platforms like Amazon Mechanical Turk (MTurk) is more challenging than expected. The annotation quality might be affected by various aspects like annotation instructions, Human Intelligence Task (HIT) design, and wages paid to annotators, etc. To avoid potentially low-quality annotations which could mislead the evaluation of automatic summarization system outputs, we investigate the recruitment of high-quality MTurk workers via a three-step qualification pipeline. We show that we can successfully filter out bad workers before they carry out the evaluations and obtain high-quality annotations while optimizing the use of resources. This paper can serve as basis for the recruitment of qualified annotators in other challenging annotation tasks.
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